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Warlock Joe's Dark Vegas Vacation

Warlock Joe's Dark Vegas Vacation

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Description

Warlock Joe’s Dark Vegas Vacation is a 5e-compatible adventure for four to six level 7 adventurers. It plays for 3-6 hours. The heroes travel to the post-apocalyptic dead-world of Dark Vegas. In this text, Pharaoh Vegaskare II is referred to as Vegaskare for brevit

The great and powerful Warlock Joe (aka Josiah Darksoul) is no stranger to plane-walking and dimension-hopping. In his long and terrible career as the multiverse’s most irresponsible magus, he’s visited countless worlds, never leaving them in the same state he found them. One such world is Dark Vegas, the stygian domain of Pharaoh Vegaskare II, a tyrannical sorcerer that stole the power of the sun by opening a tear to the negative energy plane. The world plunged into eternal frozen night. Life ceased across the entire planet. Of course, it was Warlock Joe who provided Vegaskare with the knowledge to execute this disastrous spell. Warlock Joe can’t wait to help adventurers explore the sunless surface, hoping they’ll ensure what happened in Dark Vegas, stays in Dark Vegas!


*GMs eyes only below*

The party encounters an ancient, hieroglyph-laden archway of garishly-colored metal and glass. Upon investigation, a Simulacrum of Warlock Joe appears, congratulates the heroes on finding this secret gate to another world, and claims there is awesome adventure inside.

 Joe won’t tell the heroes much about the world beyond, aside from revealing there is a “buck-wild dungeon at the end” and “a crystal skull and an Unreadable Scroll” located within. If they need enticement, he lets slip the name of the world: “Dark Vegas”

Warlock Joe casts Endure Elements on the party and gives them a Mace of Disruption, with instructions for its use. “Endure Elements,” Joe tells them, “is a forbidden spell that was literally removed from reality for being too useful.” It will allow the heroes to survive Dark Vegas’s environment for 20 hours. He opens the gate and ushers them through.



Adventure by WATCHERDM

*This adventure comes in the .pdf format*


Warlock Joe's Dark Vegas Vacation is unofficial Content permitted under the Open Game License. Not approved/endorsed by Wizards. ©Wizards of the Coast LLC.

Levels

  • 6 - 10

Module Type

  • One-Shot

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Your purchase includes a free .PDF adventure from Only Crits, delivered automatically with any purchase.

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