Warlock Joe's Dark Vegas Vacation
Warlock Joe's Dark Vegas Vacation
Ready-to-run DnD 5e adventures written by real people. Show up to game night with the story already done.
- Human-written 5e adventures, low prep to run
- GM-ready maps, stat blocks, monsters, and magic items
- Instant PDF download, drop it into your table
🎁 Free 5e adventure with every order
$10 FREE
Pick 1 of 5 adventures, right in your cart
Only Crits started with one promise: dice and adventures belong together. So every order includes a free 5e adventure, yours to keep forever.
Instant PDF, delivered automatically by email at checkout.Couldn't load pickup availability
Description
Warlock Joe’s Dark Vegas Vacation is a 5e-compatible adventure for four to six level 7 adventurers. It plays for 3-6 hours. The heroes travel to the post-apocalyptic dead-world of Dark Vegas. In this text, Pharaoh Vegaskare II is referred to as Vegaskare for brevit
The great and powerful Warlock Joe (aka Josiah Darksoul) is no stranger to plane-walking and dimension-hopping. In his long and terrible career as the multiverse’s most irresponsible magus, he’s visited countless worlds, never leaving them in the same state he found them. One such world is Dark Vegas, the stygian domain of Pharaoh Vegaskare II, a tyrannical sorcerer that stole the power of the sun by opening a tear to the negative energy plane. The world plunged into eternal frozen night. Life ceased across the entire planet. Of course, it was Warlock Joe who provided Vegaskare with the knowledge to execute this disastrous spell. Warlock Joe can’t wait to help adventurers explore the sunless surface, hoping they’ll ensure what happened in Dark Vegas, stays in Dark Vegas!
*GMs eyes only below*
The party encounters an ancient, hieroglyph-laden archway of garishly-colored metal and glass. Upon investigation, a Simulacrum of Warlock Joe appears, congratulates the heroes on finding this secret gate to another world, and claims there is awesome adventure inside.
Joe won’t tell the heroes much about the world beyond, aside from revealing there is a “buck-wild dungeon at the end” and “a crystal skull and an Unreadable Scroll” located within. If they need enticement, he lets slip the name of the world: “Dark Vegas”
Warlock Joe casts Endure Elements on the party and gives them a Mace of Disruption, with instructions for its use. “Endure Elements,” Joe tells them, “is a forbidden spell that was literally removed from reality for being too useful.” It will allow the heroes to survive Dark Vegas’s environment for 20 hours. He opens the gate and ushers them through.
Adventure by WATCHERDM
*This adventure comes in the .pdf format*
Warlock Joe's Dark Vegas Vacation is unofficial Content permitted under the Open Game License. Not approved/endorsed by Wizards. ©Wizards of the Coast LLC.
Shipping & Lifetime Warranty
Insured Shipping. Free shipping on all orders over $100.
Lifetime Warranty. Every set carries our lifetime warranty against defects.
60-Day Free Returns. Not in love with your set? Send it back free within 60 days.
Warlock Joe's Dark Vegas Vacation


INSTANT ACCESS
Get It Instantly
All digital products (like PDFs) are delivered instantly to your email. No waiting, no fluff. You’ll also get updates automatically when we release new content or fix issues.
- Delivered to your inbox: All digital products are sent directly to your email.
- Always up to date: When we update or fix any content, you get the latest version.
- Yours to keep: Download and save to any device. No subscriptions & no expiry.
-
Bob World Builder
"Through sponsorships and even producing my own custom dice set, I've been a happy partner of Only Crits for almost two years now."
Kickstarter Creator
-
Blaine Simple
"Only Crits has been making uniquely stunning tabletop products for years. "Created Blaine Simple's Kickstarter dice set."
Author
-
NoNat1s
"Our experience with Only Crits have shown us their dedication to quality products, iterative design and their attention to detail."
DnD Content Creator
Support
Frequently Asked Questions
What if I don’t like my dice?
Try them out. If you’re not 100% happy, return them within 60 days, we’ll cover it.
How do I get my free adventure?
It’s sent automatically after checkout. You’ll also find a link in your confirmation email.
How long will my dice take to arrive?
Orders ship in 2–5 business days and usually arrive within 4–10 business days.
Will the dice look as good as the photos?
We photograph every set in natural light with zero filters. What you see is exactly what arrives at your door. If it’s not a critical hit, let us know and we’ll make it right.
What if something arrives broken or wrong?
Every order is protected by our shipping insurance. If your dice go missing or arrive damaged, it is not your problem. It is ours. Just email us and we will issue a full refund or a free replacement immediately. The choice is yours.
Discover
Find Your Next Set
-
Sharp Edge Dice Sets
If your rounded dice feel a little soft, this is where you...
-
Resin Dice Sets
This is the most colorful corner of the store. Our resin and...
-
Gemstone Dice Sets
These are not resin pretending to be stone. Every gemstone set is...
-
Hollow Metal Dice Sets
Hollow metal is what you get when a jeweler and a dungeon...
-
Class Dice Sets
Your character, in your hand, every time you roll. Each Class Dice...
-
F*ck Dice Sets
Some tables swear by their dice. These swear with them. On every...
-
Metal Dice Sets
There is a moment the first time metal dice hit the table...
-
Little Friends Dice Sets
Roll with a little company. Each die in a Little Friends set...
-
Dice Bags & Cases
This is where your collection lives between sessions. Dice Bags & Cases...
-
Chonk Dice Sets
Sometimes a normal die just will not do the moment justice. Chonk...