Becket's Lost Yuletide
Becket's Lost Yuletide
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Description
In the bustling Volsegrad City, one man seems to have lost all conception of who he is, and is desperate to get his memories back before Yuletide.
This is a Level 10 Only Crits one-shot that takes approximately 2-5 hours. The adventure is designed to either act as a high level one-shot module for a party or, or can also act as a bridging session as your party travels between places. We encourage using the scenario and locations throughout your game. Let us know how it goes and how your party succeeds or fails at their endeavour!
*GMs eyes only below*
This is a Level 10 Only Crits one-shot adventure. It is highly recommended that the player characters are all good aligned. The party happens across a man named Becket who begs them for help. He can only remember his name and that he’s supposed to do something incredibly important on Yuletide evening, just three days hence. The party agrees to help him, and talk around the city and follow clues to figure out who Becket is. They find a few people who know him and claim he was a kindly wizard with little talent. Each of them points to a poor district on the outskirts of the city where Becket normally lives with his wife and children. Becket stays to help the kids while the party seeks whoever or whatever stole the wife and memories. They find a fallen Aasimar who was bitter about Becket’s kind deeds and so stole his memories in an attempt to claim a spell Becket was working on for himself. The spell is designed to deliver one gift to every child when the clock strikes midnight on Yuletide. The party fights the fallen angel and successfully frees both the memories as well as Becket’s wife just in time for Yuletide.
*This adventure comes in the .pdf format*
Becket's Lost Yuletide is unofficial Content permitted under the Open Game License. Not approved/endorsed by Wizards. ©Wizards of the Coast LLC.
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Becket's Lost Yuletide


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