The Mountain Killer
The Mountain Killer adventure is three levels, and takes a party of four from level six to nine. It takes place in the capital city of Jamp, the center of governance and trade in Acrit, the Mountain Kingdom. The party is hired by a bereaved mother when her son is found dead. The death appeared to be a suicide, but the mother is confident it is a set up.
*GMs eyes only below*
The party investigates and finds a number of other deaths and attempted killings have taken place in recent days, as well as some strange things in the son’s room. They find a clue that leads them to a strange bookstore where they are attacked. After fighting back and killing the strange group, a man enters and reveals that he has been orchestrating the killings against members of an underground cult that has been trying to summon a giant to wreak havoc in Jamp. Upon learning this the party levels up. They seek the rest of the cult and find them just as they complete the summoning ritual. For a while all seems to have been saved, and the party has time to rest and recoup. Before they can leave, however, a giant does arrive in Jamp, and begins to lay waste to the city. Upon successfully stopping the giant the party levels up again. They are hailed as a group of heroes and are granted permanent residences in the noble section of Jamp, along with fame and fortune.
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The Mountain Killer is unofficial Content permitted under the Open Game License. Not approved/endorsed by Wizards. ©Wizards of the Coast LLC.